Moltove
Editing a few things and adjusting character development, still
Full Name: Moltove "the Cocktail" Mon`Tova (His real last name is known by only two other souls in Norrath)
Nicknames: Molt, Molty, "Shadowstalker" (his former Scout training name, related to his shroud)
Biographical:
Full Name: Moltove "the Cocktail" Mon`Tova (His real last name is known by only two other souls in Norrath)
Nicknames: Molt, Molty, "Shadowstalker" (his former Scout training name, related to his shroud)
Biographical:
- Level: 90
Class: Assassin
RP Power: Potentially dangerous.
Race: Feir'Dal
Gender: Male
Date of Birth: He does not really care to recall, nor celebrates his birth date. It's estimated he is between 130 and 200 years old. However, this would be going by the NEW age span, and Molt did NOT grow up in the cramped conditions of Qeynos, so when calculating his max age and finding how many elf years per human year, this may be drastically off. It's for this reason why he doesn't count his own birth date.
Age: He honestly forgot, though his life span is older than most Feir'Dal, not born or living in the cramped conditions of Qeynos when young. He could look anywhere between 25 and 35 in human years. Not to mention, really...what elf isn't bad at telling time?
Hair: A very dark brown with red streaks. Often held back in a knot with a special ring.
Skin: Darker than his fellow Feir'Dal whom of which have been born in the city. Though his skin seems to be loosing some pigment since he ended up living in the city, regardless of its original pigment.
Eyes: Emerald green
Height: 5' 11"
Weight: 165
Place of Residence: Freeport
Place of Birth: Old Kelethin (Before the Great Migration and before those horrid Fae literally took over the city).
Relatives: Dyami, his daughter, and another child on the way. Both mothered by his wife, Solae.
Enemies: Rumil (deceased, Molt will claim he killed him but this is false), and an odd rivalry with Volcanus.
Allies: City of Freeport
Occupation: Assassin, Toxicologist, and Fine Goods Fence. Member of the Freeport Emissaries, whom "require" him to confiscate certain artifacts of interest, check guild halls and allow housing permits. Though, since the disappearance of the Overlord, has taken a lot more 'responsibility'.
Crafting: Poisons and Alcohol-- what could go wrong?
Villance wrote:He does make -very- good rum too. *grins at the thought*
Appearance: A very toned, Feir'Dal body. He's taller than most, and darker as well, due to not being born during any of the migration periods or being stuffed within the confines of a populated city. He tries to keep himself well-kept, though his frequent romps in the Faydark doesn't let him do so. His hair is always pulled back into a knot, with a ring, which stays neat; though as the stress of the day wears on, it will start to come undone. His face is smooth, set in the charismatic fashion of a curious, sly Feir'Dal, though this can be quite lupine in nature if angered or unstable otherwise.
Alyvrae wrote:Moltove, you are one sexy bastard! *says this out of nowhere*
Composure is generally relaxed, but in front of authority he will always try to retain a rigid, compliant posture unless caught off guard or has no immediate respect for the authoritative figure. Across one side of his face, covering an eye is his shroud. It continues down the side of his face and neck to his shoulders, then runs down to the top of his hands. The shroud reaches from his shoulders to hug his chest then flows down to the top of his abdomen. It's a symbolic shroud, that he never seems to speak about (but never asked). There seems to be only minor scars along his body, but resting across his neck is a long scar, a reminder to never play with death so lightly.This may have changed certain aspects of his life. Finally there is a branded scar over his heart; that of a circle with the claw of a dragon holding a rose.
Masq wrote: Yus ever see da way heems look at yus? LIke heems t'inking dat heems could kill yus ins five ways right dere, right? And maybes only using heems big toe.
His adornments include the ring in his hair, three connected bangles of Bristlebane on his right wrist. A few belts adorn his waist with various pouches. He can be seen with a golden wedding band, or a golden coin that he plays with absently.
Fashion of Choice: Sleek and formal, mostly form-fitting.
Armor of Choice: He has the ability to call upon the shadows to equip himself with a sturdy set of dark, runed armor (T2 mark armor). His signature armor seems to be his Old Kelethin Scouts of Tunare armor, though instead of being green and white it has dulled to light and dark browns.
Weapons of Choice: Twin blades and an ancient sword artifact. He carries numerous weapons on his person, including poison, though they all remain hidden. Right now he has a set of small, thin scimitars with sharp points. The ancient Soulleach rests in the shadows, as though its home makes for the perfect, hidden sheath. Calling on the Arts of Shadows, he can withdraw the blade if disarmed, which, of course, seems to be easy.
Special Abilities: Skilled in the Arts of Shadow, making the shadow bend to his will as though it were an element of magic (though he doesn't consider it as such). Other than this, his speed is fast, and his hits are hard. He carries one sword, hidden in the shadows, and will call upon it if disarmed. The ancient sword, Soulleach, is particularly effective against mortals, though can be used against him if disarmed from it. If needed he will call for his armor from the shadows. Every day he works on this craft, though seems to only be able to summon only items to aid him: Weapons, armor...he has not been able to summon food nor simplistic items, and has concluded there is no need. He has a short, line of sight teleport (Shadow Step). Most everything else is an interpretation of SOE's Assassin skills.
His actual fighting skills could be impressive, but lead a lot to be desired, often over shooting his Shadow Step, or tripping over himself.
- Alignment: Chaotic Neutral. He has a vigilante-like attitude, but seeks to defend only his Allies, his love, and will defend the citizens of Freeport unless guilty and deserving of punishment.
Motivations: Personal betterment, allies, the love of his life, treasures, money...sometimes a bit of Chaos for some fun.
Disposition: Loyal, and Determined. Happy. Quirky.
Outlook: Optimistic, controlled, warm.
Religion/Philosophy: Bristlebane's Paradox. He doesn't think much into religion and rather to just enjoy himself. Though, he does have a shrine of Zek, for days feeling absolutely greedy for power, perhaps showing his neglect to want to discuss such.
Sexuality: Heterosexual.
Positive Personality Traits: Loyal to those he swears to, always set to complete what he's told to complete or what he would like completed. Easy to get along with unless if you intentionally pick a fight or spill smelly goop on his leg. Otherwise easy to befriend.
Shnibbles wrote:"Shnibbles thinks this mans is goods mans, yisyisyisyisyis."
Negative Personality Traits: You may not know who he swears his loyalty to, sometimes not able to complete what he wants and can be irritated by it. It's often people tactically pick fights with him, because...well, he can be VERY irritable, though this seems to have died down.
Cheslan wrote:"Disconcerting, but it could be potentially amusing to see how to provoke that...Also seems to have a short temper."
Misc. Quirks: Has a suppressed split personality. With help, this has been covered and now it bothers Cheslan and Rhoslynn more than Moltove anymore. Without this to bother him, he has settled far away from his previous skittish self. This -does- affect his emotions still.
Savani wrote:You're a lunatic, Moltove
Avarice wrote:You must have been found more worthy than the other recruits standing in our doorway for a reason. I'll note to expect great things in the completion of your tasks.
- Guild: Havok
Guild Rank: Core Raider
Faction: Freeport Emissaries
Faction: The Freeport Orphanarium and Children's Hospital
Faction: The Circle of the Unseen Hand
Faction: Ebon Masks of Neriak
- Likes: Fayberry flavors, the Faydarks, solitude, friends, warmth.
Dislikes: Being alone, Erudites and Freeport's Iksars. Hates playing games when it comes to his business and work and would rather get to the "point".
Favorite Foods: Cheesecakes, Steaks, Po-Tay-Toes, Faydark Salads.
Favorite Drinks: Alcoholic ones. Thinks bloodwine and conventional fayberry alcoholic drinks are for wusses and strives to create hard liquor with the fayberry essence. He's created his own drink, and will -never- divulge what's in it, but will attempt to get input to make it better and stronger with each shot. This drink has a few names already, rumored as "Moltove's Cocktail" and "Burning Kelethin"
Favorite Colors: Black, Red, and earthen colors.
Hobbies: Research, personal training, alcohol brewing and tending.
- Played by What Famous Person:A light-hearted Altair from Assassin's Creed with....a light bit of House (The Socratic Method and Attitude is right on...Molt's generally less mean, though). Then add a cheerful lush attitude that may tend to swing to happy or angry at moments notice.
Theme Songs: Too many, so I'll settle for: (Sorry to say that the actual video sucks, but the song is good)
History: Born before the great migration, but during the time the Fay were already well established in Old Kelethin, he trained within the halls of the Scouts of Tunare. His father was a large influence in his life, always telling tales of the times before the War of the Fay, exploring and treasures he sought after. The rather panicked migration to rebuild Qeynos came, and due to his father's ties with the Circle of the Unseen Hand, was obligated to help his brethren.
In the process, in a rather tough part of the ocean that had not settled after the Rending, he was separated from his parents, awaking at the Isle of Refuge where he began to rehabilitate himself and eventually meet with the Tunarian Alliance and the Green Hoods. It wasn't long before he took up a political activist attitude within Qeynos, getting himself kicked out.
With his old Scouts of Tunare apparel (well worn now to brown rather than green and white) and his tattered cloak, and his father's Guise of the Deceiver, he found himself in Neriak, training with the Ebon Masks.
Kelethin and Qeynos allowed him to tone his accuracy and fleet-footed abilities on uneven ground and trees, but the Ebon Masks were able to teach him straight, brutal combat and the deadliest precision. After Graduating their classes, he left for Freeport to pursue a career in a 'broker'-like trade.
Freeport had held many experiences. He had been a body guard for a clan of vampires, while setting his business. They had fallen and it wasn't long before he became a mercenary. Disliking his work, he left to pursue deeper, more rigorous adventures, eventually meeting his ex-fiance. They spent a couple of years together, promising the sacred bond of marriage, before she up and left without warning. Despite his expert tracking skills, he was never able to find her. He estimates this being the starting point of the fracture within his mind. This is recorded in a self-research project he is compiling.
With love out of the way, he had begun his business in Freeport, which boomed -fast-. He's become a mercenary again, though strives to show off much more than just his blades. Alongside of his business he has started to put together the Freeport Orphanarium and Children's Hospital, though, it is still a project not complete.
Finding love once more, he had found Villance to be his new fiance. This was deterred, after finding out how bossy she tended to be, even in the most intimate ways. Not only this, but his former lover, Solae, had finally been found, and could not have Moltove any more confused than a Halfling eating a poisoned JumJum. It took only a few days to find out that she was still the same person as she always has been, and Moltove has since left Villance to join Solae once more. Moltove's biggest problem was never feeling that strong passion with Villance, and took a bit of soul searching to really remember who he -really- was.
Now, he is happily married to his beloved, after performing a small ceremony in front of the New Halas Shrine of Erollisi. Still a Business man, still a mercenary. He may have had to leave Intrigue, but it only means that he has more time for himself and his family as he decides now what is more important.